Logical mistakes in SHC.

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Logical mistakes in SHC.

Moonwalker

1. - When you cut all the forest peasents are still alive! Forest mean oxygen. No forest = no oxygen = no life

2. If King dies it doesn't mean all the army die. It means only 1 person dies because 1 person can be king.In SHC death of King = death of whole army!

3.Why doesn't healer cure hurted soldiers?

4. What do SHC people drink on the map that has no water? Can people live without water?

5. Why don't workers people build towers? They build withot building lol . How?

6. Why don't so many workers work on apple farm? If more workes work it will be more food? Food will come more often.

7.7. How can you have more then 24 people around fire ? Firefly Studios made game so you have maximum 24?

8. How do workers do moat so fast? To reach the water it takes so much time.

9. Arabian horse is faster then engineer.Enginer use shield to protect the horse.How engineer follow horse if horse is so much faster?

10. How can catapults move on wall? Wall is very narrow for catapults.




'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

MAX GALINGUMAS
 4. What do SHC people drink on the map that has no water? Can people live without water?
Even dry bread has 40% of water. And in case most people like apples which have 90+% of water its quite reasonable :D

8. It was ancient times people did many magical things, like egypt pyramids.  at least even though people  try to explain  how they were made its still hard to believe how possible  men could life 20 tons of stone and bring it up.

Yes, there are mistakes.  But it depends on attitude. For example im happy that  horse looks like a horse, and im happy that crossbow arrows are more dangerous than bow's.  I will prefer being happy about  many logical things.

And damn, people put so much effort at developing virtual information so they should wait 200 more years or whatever when they will be able to make everything  just perfect? They earn money from it and they can fucking wipe their ass with 100$ and have  happy living.
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Re: Logical mistakes in SHC.

Moonwalker
Everything alive needs water because water is universal. You can't have bread without water.Apple farms need water to grow. There is no sun and rain in SHC.Water is in our bodies but still we drink water everyday.
'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

!Yu.GoD!GILMAN
In reply to this post by Moonwalker
1.If they build apples for food-they have forest,they have oxygen,they have life.also there is oxygen in the air as well,forest make carbon dioxyde as well as oxygen.

2.In many nation,countries,kindoms in earlier times when they were in battle,defeating king,or any other ruler of the kindom,makes all soldiers become panic and put down their weapons,so battle was over.That is meaning of  that.

3.I cant find any logical reason for it,but he heal some other things+keeping them in good shape.

4.Beer :),and if there is good deserman,he can find water even in the most dryest desert in world :)

5.Clearly mistakes made by Firefly Studios,in many others strategic games,that was fixed.

6.You can fix it.We all know how :D and yeah,one farm is based one one man,i mean size of it.also they works on one farm,if you have 2 farms and used season trick :)

7.Well,it will be boring with 24 at most in one time.Something like that was with Warcraft-first parts of game.Verry boring indeed.In was times when creation teams try to find many new things,ofc most of that ideas was tottaly crap.

8.If king order smt,that must be accoplished fast.

9.Because enginers is infront of horses,so they blocking them to run forward before enginers.

10.Not really,also in many antiens kindoms,placing catapults on wall was usual thing.They can move catapults on wall easy,nothing so supricing.
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Re: Logical mistakes in SHC.

Moonwalker
what about empty maps in SHC? there is nothing . . .

Warriors should not put weapons down if king dies. If they do that it means they are fake warriors. If they put weapons down it means they walk into the death because enemies will kill them or it means they are ready to become slaves , why would warrior want to become a slave? Real warriors play by definition 'Never give up'. Btw SHC army don't panic when you kill king , it automatically dies!












'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

Nazir
It's quite sad how you can look so deep into an 11 year old strategy game. You either have no job, school or life to be bothered to write that message...
Always know if the juice is worth the squeeze
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Re: Logical mistakes in SHC.

Moonwalker
People still look deep into the Earth.The Earth is 4.6 billion years old. Got me?

Anyways , I am SHC hero for you and you will always be just SHC zero to me.
'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

JLo, Your ass is beautiful.
This post was updated on .
long time wasnt here.just looked the last topic i commented and you talked about quality and equality in tourneys.some time later you decided that war is about cheats and a tourney is a bunch of wars so... fuck logic

anyway i notice this guy turned from big philosopher to big shit. who know his skills in shc? while he  will imagine his knowledge as a circle and perimeter outside is getting bigger and he realises how few he knows and its big value optimists will rather count area of that circle inside and  optimists win :)

http://i.imgur.com/jZg50.jpg better look at this and stop that crap youre posting here.  havent you heard of technological progress? :|
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Re: Logical mistakes in SHC.

[>D-F<]~Dingo
In reply to this post by Moonwalker
you forget that 1 month passes in like 30 seconds so every detail isn't showed because time is going faster in the game... And just because the map has no trees or it's an empty map, that means the whole world doesn't have any trees or any resources? It's 1 patch of land that you're skirmishing in, it isn't the whole world...
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Re: Logical mistakes in SHC.

Moonwalker
Empty map has no  trees.Warriors play to win.If they don't win it means they die or become slaves.If they die or become slaves they will have nothing.If they have nothing their whole world is empty like map,their life is empty...If the whole world is empty like map there are no trees.My answer is yes.

'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

[>D-F<]~Dingo
are you sure about that? Maybe if they don't win their conqueror kindly incorporates them into his/her kingdom and they live a happy and prosperous life.
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Re: Logical mistakes in SHC.

Moonwalker
their conqueror? xD they have always been with their conqueror but rival conqueror humbly refers to them. I am sure. happy life after war? is not it your favourite fairy tale?

'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

[>D-F<]~Dingo
their conqueror would be the person that conquered them noobcake. don't argue english with me if it isn't your native language
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Re: Logical mistakes in SHC.

Nazir
both of u r nerds :[
Always know if the juice is worth the squeeze
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Re: Logical mistakes in SHC.

[>D-F<]~Dingo
u r
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Re: Logical mistakes in SHC.

~Vika~
In reply to this post by Moonwalker
Hey...

1.  The reason for no wood (but no oxygen) online is only the result of expert eco online - the makers of game did normal, they couldn't imagine once that players in future will do hundreds of wc's for pop and gold - we did it! :D
In my opinion it would be better if wc's were possible only close to forest, like quarry to stone etc.
Empty map or any map is only part of world, you don't need to see any tree to get oxygen ( like on sea for example).

2. King dead --> army dead. Normal, compare to best strategy game ever (chess).

3. The healer would be a big problem I think :D
How to use them? I place 10 cats and 5 lazarets when I attack?  Or they use distant healing by telepathy from my base? FF used good things to make army stronger, but idk if we heal again and again if that would be good for game. The result would be probably 100 healers in each base and unbeatable armies.

8. They don't dig fast. It's team work lol. 1 slave digging moat around a hovel needs 2,5 years...:)

4,5,6,7,9,10 - ...X . Logical mistakes, like in every game, but I think the point was to make a good balance eco/fight (= fun), so if there were to much details like in rl, shc would be to complicated and maybe boring.
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Re: Logical mistakes in SHC.

Moonwalker
In reply to this post by [>D-F<]~Dingo
wrong , their conqueror is dead,thats why warriors gonna be dead or slaves , rival conqueror conquered them.

I dont argue to you. I only write.



'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

Moonwalker
In reply to this post by ~Vika~
so you want to say SHC is like chess? interesting ... then chessboard would be the map,army cant go out from map as figures cant go out from chessboard , slaves be the pawns , knights be the knights, king king but where is my lady?
'To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour'
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Re: Logical mistakes in SHC.

[>D-F<]~Dingo
In reply to this post by Moonwalker
to be a conqueror you must have conquered something. If they were conquered then they wouldn't be the conquerors, they'd be the conquered. Therefore whoever conquered them would be "their conquerors". If you did want to call them conquerors even though they didn't conquer anything you could though, but the army would be included as the conquerors, so you wouldn't refer to their leader as "their conqueror", because that would imply that he conquered them. Rather, since they are on the same side, they would all be conquerors, the army and the king included.

Yes:
 Their leader/King was conquered by rival conquerors, or "their conqueror".
No:
The crap you said. If you said "their conqueror is dead", you would be saying that the person that conquered them was killed or conquered by someone else, some third party.

Get it?
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Re: Logical mistakes in SHC.

~Vika~
In reply to this post by Moonwalker
I answered what is the target for both games of course - get the king.
Not get the last knights, cuz some of them left and they have now honour and wanna fight after they failed in defence.

Your lady has beed conquered by conqueror's conqueror, they made togheter a big conqueror understanding party and lived hapily ever ;p
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