Interesting topic. On most “cathedral-style” arenas the space acts as a power position because of verticality and long sightlines. If we look at the two common map types: on three-lane maps the nave tends to be the contested mid that links the flanks (side chapels/cloisters). Win the first timing to mid, smoke or break sightlines from the gallery/balcony, and lock crossfires from transept to altar to deny rotations. On more open hub-and-spoke maps, the cathedral is a rotating objective: think fast retakes from crypt/tunnel, staggered entries through side doors, and a player holding bell-tower overwatch with a long-range kit. Practical tips: pre-aim common head-glitches at pews, clear rafters with utility, rotate off when spawns flip, and don’t turtle too long—use the central control to push out and take space on the flanks. If you share the specific title, we can mark exact lanes, power positions, and timing numbers.
Et pour une note plus légère si tu prépares une tenue pour une sortie en soirée, jette un œil aux
robes de soirée pour trouver facilement une coupe et une matière qui te mettent en valeur.